A typical beginning to a game involving the Hippopotamus Defence would therefore be
1. e4 Nh6; 2. d4 g6; 3. c4 f6; 4. Nf3 Bg7; 5. Nc3 O-O; 6. Be2 d6; 7. O-O e5; 8. dxe5 fxe5; 9. Bg5 Qd7; 10. Qd2 Ng4; 11. h3 Nf6; where the position is now quite equal and black still has an open f-file which they might like to try and take advantage off by doubling up the rooks.