- Ponder mode implemented.
- Reuse of the working thread, rather than use and throw the working thread.
- IID. Internal iterative deepening.
- LMR in PV nodes
- First try with duo values. Opening and end game packed in an integer for some features.
- Specific material evaluation for some endgames.
- Reintroduced Lazy evaluation.
- Added king safety.
- Added Connected Passed pawns.
- isolated pawns penalty for only the first ranks (2-4)
- Eval: Bad bishop on closed position.
- Communicated rooks bonus on opening.
- The mobility bonuses becomes no linear.
- Bug Correction: validation of the cache move.