Thx
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I guess Mars would not be participating in nTCEC.@WoodyStress wrote:Only for interesting...which Mars version would be running in the 2nd nTCEC-Stage?
Thx
Mars 1.1 x64 & x86
Now Mars is based on IvanHoe.
Now Mars is based on IvanHoe.
Last edited by majortom on Sat Aug 31, 2013 8:00 am; edited 5 times in total
Fixed:
Mars 1.1 x64 & x86
Mars 1.1 x64 & x86
Last edited by majortom on Sat Aug 31, 2013 8:00 am; edited 2 times in total
Ready@majortom wrote:fuihjt, I'll make one more compile for you.
SSE version is special for you - try it.
- Code:
Games Completed = 230 of 1000 (Avg game length = 14.970 sec)
Settings = RR/32MB/2000ms+100ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 996 sec elapsed, 3333 sec remaining
1. Mars 1.1 174.0/230 135-17-78 (L: m=17 t=0 i=0 a=0) (D: r=55 i=7 f=12 s=0 a=4) (tpm=113.5 d=12.24 nps=1019853)
2. Mars 1 56.0/230 17-135-78 (L: m=135 t=0 i=0 a=0) (D: r=55 i=7 f=12 s=0 a=4) (tpm=120.5 d=10.61 nps=418613)

Mars 1.1 (32bit) only uses one of my CPU cores
how can I use all cores?
is it possible to use more than 1 CPU core?
how can I use all cores?
is it possible to use more than 1 CPU core?
Mars 1.1 (32bit) only uses one of my CPU cores
maybe Mars 1.1 is single core only engine
it only uses 1 core of my CPU cores
and in the setting
there is no option to choose how many cores I can use for the engine
how can we use multiple cores???
maybe Mars 1.1 is single core only engine
it only uses 1 core of my CPU cores
and in the setting
there is no option to choose how many cores I can use for the engine
how can we use multiple cores???
@thorhammer wrote:Mars 1.1 (32bit) only uses one of my CPU cores
maybe Mars 1.1 is single core only engine
it only uses 1 core of my CPU cores
and in the setting
there is no option to choose how many cores I can use for the engine
how can we use multiple cores???



thorhammer, fuihjt, I have made for you the test version, pls try this:
Mars 1.1 x64 none popcnt

If it works, I'll make the optimized version.
Thank you so much majortom. It works like a charm, great work.@majortom wrote:thorhammer, fuihjt, I have made for you the test version, pls try this:
Mars 1.1 x64 none popcnt
If it works, I'll make the optimized version.


thank you very much for your new compile
my computer is a 32-bit one so I can't run the new 64-bit compile
but I have figured out that
multiPV and threads are the same thing
so I can use all the cores for the existing 32 bit engine
I turned on the SMP mode and then
I set the multiPV to the number of cores I have
and then I checked if the engine is using 100% of all CPU power (all cores)
and it works well!!
my computer is a 32-bit one so I can't run the new 64-bit compile
but I have figured out that
multiPV and threads are the same thing
so I can use all the cores for the existing 32 bit engine
I turned on the SMP mode and then
I set the multiPV to the number of cores I have
and then I checked if the engine is using 100% of all CPU power (all cores)
and it works well!!
I'm also waiting for the optimized version..@majortom wrote:If it works, I'll make the optimized version.
Mars 1.1 looks very strong and amazing
and 1.1 is a lot stronger than 1.0
did anyone run engine matches between Mars 1.1 and other engines?
Mars 1.1 is a new engine and there are no official ratings on the popular websites yet
I wonder what the elo of 1.1 is : )
and 1.1 is a lot stronger than 1.0
did anyone run engine matches between Mars 1.1 and other engines?
Mars 1.1 is a new engine and there are no official ratings on the popular websites yet
I wonder what the elo of 1.1 is : )
Last edited by thorhammer on Sat Aug 31, 2013 8:43 am; edited 2 times in total
Optimized none-POPCNT x64 & x86 versions are included in new pack:Nicolas wrote:I'm also waiting for the optimized version..@majortom wrote:If it works, I'll make the optimized version.
Mars 1.1 x64 & x86
Thanks to Ahmed Kamal for suggestion.
Where can i see, that i need or need not >popcnt<
Optimized none-POPCNT x64 & x86 versions are included in new pack:
I am actually playing - really fine, strong engine - online chess with others!
i am using actuell the SSE.64 version.
Optimized none-POPCNT x64 & x86 versions are included in new pack:
I am actually playing - really fine, strong engine - online chess with others!
i am using actuell the SSE.64 version.
Thanks majortom.
For some reason I am unable to download files from mediafire, So, would be great if you upload it on your site http://www.treu.ru

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