There was a bug in Cyclical Time Controls and Arena analysis, this fixes both.
This release is using a new (embedded) net named "nimble nothingness" (not compatible with previous release): this net was trained on 2B FRC Minic data (from "nucleated neurulation" at depth 10 to 14).
Minic 3.18 includes some juicy fast TC patches but I'm quite sure they don't scale at LTC unfortunatly. It's anyway expected around +60Elo versus previous release.
Aleksey52 wrote:One kind person shared with me a chess engine Fisherov NNUE 0.98b4 arm7 + arm64. I decided to share it in this topic dedicated to the engines for Android. Here is a link to download.
https://app.box.com/s/wd63urktdtb060i2vkak44dt4uf4qs8h
Gua Gapapa wrote:Absolute no problem, to post it here. The only reason, why i create an own thread, was, because there also exists chess engines based on the xboard protocol. Therefore i choose a more common thread title.Aleksey52 wrote:One kind person shared with me a chess engine Fisherov NNUE 0.98b4 arm7 + arm64. I decided to share it in this topic dedicated to the engines for Android. Here is a link to download.
https://app.box.com/s/wd63urktdtb060i2vkak44dt4uf4qs8h
I'm interested in seeing your behavior "Aleksey52", it's better if you want to upload a file you should make your own post so that all members know it, or better upload it on the Droidfish chess engine in this forum, this is Archimedes' topic, don't disturb the posts with your posts. I'm afraid other users will find it annoying too![]()
Archimedes wrote:Gua Gapapa wrote:Aleksey52 wrote:One kind person shared with me a chess engine Fisherov NNUE 0.98b4 arm7 + arm64. I decided to share it in this topic dedicated to the engines for Android. Here is a link to download.
https://app.box.com/s/wd63urktdtb060i2vkak44dt4uf4qs8h
I'm interested in seeing your behavior "Aleksey52", it's better if you want to upload a file you should make your own post so that all members know it, or better upload it on the Droidfish chess engine in this forum, this is Archimedes' topic, don't disturb the posts with your posts. I'm afraid other users will find it annoying too![]()
Absolute no problem, to post it here. The only reason, why i create an own thread, was, because there also exists chess engines based on the xboard protocol. Therefore i choose a more common thread title.
nn-49832fc04f-20220106.nnue: Epoche 26 of another retrain starting with nn-555efa676e-20220105.nnue. Another 10-15 Elo progress.
Archimedes wrote:Thank you sir for the good work. Kindly upload Stockfish+ (mcts) for Android. Much appreciated! Please, should the mcts option be turned on or left on default (which is off)? Thank you once again sir.Stockfish 220108:
https://pixeldrain.com/u/PRkmWt6X
Stockfish 220108 with embedded network:
https://pixeldrain.com/u/GaSEz5Lb
Poisoned pawn wrote:Archimedes wrote:Thank you sir for the good work. Kindly upload Stockfish+ (mcts) for Android. Much appreciated! Please, should the mcts option be turned on or left on default (which is off)? Thank you once again sir.Stockfish 220108:
https://pixeldrain.com/u/PRkmWt6X
Stockfish 220108 with embedded network:
https://pixeldrain.com/u/GaSEz5Lb
Archimedes wrote:Can you tell me the difference between having on or off ? for example playstyle changes.Poisoned pawn wrote:Archimedes wrote:Stockfish 220108:
https://pixeldrain.com/u/PRkmWt6X
Stockfish 220108 with embedded network:
https://pixeldrain.com/u/GaSEz5Lb
Thank you sir for the good work. Kindly upload Stockfish+ (mcts) for Android. Much appreciated! Please, should the mcts option be turned on or left on default (which is off)? Thank you once again sir.
Don't understand your question. When you want to use MCTS, turn it on, when not, let it off. When MCTS is off, engine plays (should play) identical as the original Stockfish.
Stockfish+ 220108:
https://pixeldrain.com/u/sf2dK1Hg
brahianrosswill wrote:
Can you tell me the difference between having on or off ? for example playstyle changes.
Gua Gapapa wrote:Crystal 220110 for Android
Compiled by me from termux.
Knowledge from Archimedes
https://pixeldrain.com/u/FViPKdmc
This is the first release since fully porting the engine to Rust, and so that is by far the biggest change. This release also includes multithreading for the first time via Lazy SMP, the introduction of Static Exchange Evaluation, a switch to Principal Variation Search, and a host of minor optimizations made possible by writing the engine in Rust rather than Java.
Slan wrote:FYI
Engine error .
Failed to start engine, bro....
Thanks
Gua Gapapa wrote:Crystal 220110 for Android
Compiled by me from termux.
Knowledge from Archimedes
https://pixeldrain.com/u/FViPKdmc
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