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Chess Engines for Android

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Archimedes wrote:
Slan wrote:
FYI
Engine error .
Failed to start engine, bro....
Thanks

What GUI you are using?


I meant Crystal for android sended by ga papa,

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Stockfish+ 220112:
https://pixeldrain.com/u/m3LgdBXY

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Stash 32.5:
https://app.box.com/s/d4b8e994s9j2nckabldlepl6dgj78x83

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Chess Engines for Android 2022.01.13:
https://pixeldrain.com/u/xsX6T1z7

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Stockfish 220113:
https://pixeldrain.com/u/AWWxAHTH

Stockfish 220113 with embedded network:
https://pixeldrain.com/u/iaJRWybM

Stockfish+ 220113:
https://pixeldrain.com/u/pCfyt7qq

Stockfish+ 220113 with embedded network:
https://pixeldrain.com/u/X9a5y13Q

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Stockfish+ 220114:
https://pixeldrain.com/u/VPEWWnVo

Stockfish+ 220114 with embedded network:
https://pixeldrain.com/u/KXs5VeyT

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Dear Archimedes, thank you very much for the Chess Engines for Android archive dated 01/13/2022 and for the new Weiawaga engine. My collection has grown a little.
Played a match of ten games, 3 seconds per move each, Weiawaga against Scorpio 3.0.15. Scorpio won with a score of 6 : 1 and there were 3 draws.
And another match of ten games of 3 seconds per move, Weiawaga vs. CT800 1.43. CT800 won with a score of 6: 3 and there was one draw.
Sir Archimedes, if you have time and desire, I suggest you compile for android the following engines with available source code.
Bagatur 3.1 - https://github.com/bagaturchess/Bagatur/releases
Walleye 1.5.2 - https://github.com/MitchelPaulin/Walleye/releases
GAiA 2.0.1 - https://github.com/Plagiat01/GAiA/releases
MinimalChess 0.6 - https://github.com/lithander/MinimalChessEngine/releases

Total Good and Successes in the creation of engines for Android!

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Bagatur 3.1 for Android please Sir Archimedes 🙏

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CorChess 220115:
https://pixeldrain.com/u/HdU8ZntY

CorChess 220115 with embedded network:
https://pixeldrain.com/u/XACDwAyq

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Stockfish+ 220115:
https://pixeldrain.com/u/G3LHD2X4

Stockfish+ 220115 with embedded network:
https://pixeldrain.com/u/VwAT26oz

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Black Marlin 4.0 introduces a larger neural network, more aggressive pruning, better move ordering and code optimizations.

In self play, Black Marlin 4.0 is ~150 Elo stronger than Black Marlin 3.0 at short time controls (8+0.08).

https://github.com/dsekercioglu/blackmarlin/releases/tag/4.0

Black Marlin 4.0:
https://pixeldrain.com/u/T27TAcFp

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- Support for pondering
- Support for MultiPV
- Implement complexity in hand written evaluation
- Evaluation augmenting neural network

Around 160 ELO stronger than 1.4.0 in self-play

https://github.com/mhib/combusken/releases/tag/v2.0.0

Combusken 2.0.0:
https://pixeldrain.com/u/B1PBiGw7

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Ethereal 13.49:
https://pixeldrain.com/u/QKk8k8EV

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Aleksey52 wrote:
Sir Archimedes, if you have time and desire, I suggest you compile for android the following engines with available source code.
Bagatur 3.1 - https://github.com/bagaturchess/Bagatur/releases
Walleye 1.5.2 - https://github.com/MitchelPaulin/Walleye/releases
GAiA 2.0.1 - https://github.com/Plagiat01/GAiA/releases
MinimalChess 0.6 - https://github.com/lithander/MinimalChessEngine/releases

Generally i could provide chess engines written in C, C++, Go and Rust. Bagatur is written in Java. Minimalchess is written in C#. Latest version of Walleye which works on Android was 1.4.0. GAiA needs an external library. All in all, it seems to be a time consuming job with unclear ending.

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...

Last edited by Archimedes on Sun Jan 16, 2022 12:37 pm; edited 1 time in total

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Archimedes wrote:
Archimedes wrote:
Aleksey52 wrote:
Sir Archimedes, if you have time and desire, I suggest you compile for android the following engines with available source code.
Bagatur 3.1 - https://github.com/bagaturchess/Bagatur/releases
Walleye 1.5.2 - https://github.com/MitchelPaulin/Walleye/releases
GAiA 2.0.1 - https://github.com/Plagiat01/GAiA/releases
MinimalChess 0.6 - https://github.com/lithander/MinimalChessEngine/releases

Generally i could provide chess engines written in C, C++, Go and Rust. Bagatur is written in Java. Minimalchess is written in C#. Latest version of Walleye which works on Android was 1.4.0. GAiA needs an external library (all in all, it seems to be a time consuming job).

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Dear Archimedes, thank you for the answer. Next time I will pay attention not only to the availability of the initial code of the engine, but also for the programming languages specified by you.
Thanks for the fresh builds of the engines!

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https://github.com/amchess/ShashChess/releases/tag/20.2

ShashChess 20.2:
https://pixeldrain.com/u/qW6j7aty

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https://github.com/amchess/BrainLearn/releases/tag/15.2

BrainLearn 15.2:
https://pixeldrain.com/u/UkT8DmnR

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Stockfish+ 220117:
https://pixeldrain.com/u/xFMiPxcT

Stockfish+ 220117 with embedded network:
https://pixeldrain.com/u/EhsGGbXt

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There was another update today.

Stockfish+ 220117:
https://pixeldrain.com/u/GcWeXA5c

Stockfish+ 220117 with embedded network:
https://pixeldrain.com/u/ALmP4LYt

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Stockfish 220117:
https://pixeldrain.com/u/BANpwAFJ

Stockfish 220117 with embedded network:
https://pixeldrain.com/u/WXKUDcUY

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There was also an update yesterday.

ShashChess 20.2:
https://pixeldrain.com/u/xPtNvWnz

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Archimedes wrote:
There was also an update yesterday.

ShashChess 20.2:
https://pixeldrain.com/u/xPtNvWnz


Does these versions contain armv7 ? not only Arm64v8 because i cant find it.

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