ChessFan1 wrote: I agree 100%, the only thing I can add is that for testing the engine for strength / elo gain, it is best to use one book for example 8_moves_V3, it is very hard to get elo gain with it, but, if you got elo gain - it will be real for sure, with other books like UHO the elo gain will be even more. Also a chess engine need to be tested with at least 2 different time controls. Yep, this require a lot of time and resources, but it is the only guaranteed way.
We are in agreement.
You have to remember one thing though; most of these people are inexperienced when it comes to source modification/compiling binaries (and maybe, hex-editing other peoples' engines, too). You understand. Mehmet and dorsz understand. But many are just learning. They do not have an understanding of C or C++, so they can only do so much. Not like Marco, Khaild or Norman (Kranium). The newbies are very enthusiastic and want to win, regardless of their erroneous methods. LOL!
You have been around the fora forever (I remember you over at immortalchess.net - not sure if you were at wap.immortal223.borda.ru), so I can understand your irritation. Sometimes, one must learn to indulge the absurd. But this can be a real challenge, sometimes. . .
