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Sting SF

descriptionSting SF EmptySting SF

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www.free.of.pl/c/ccintorun/g/sting.rar

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Sting SF 1.0 w32
mediafire.com ?p2wxdx5h33genf8

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Code:

Games Completed = 500 of 500 (Avg game length = 30.507 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3916 sec elapsed, 0 sec remaining

 1.  Stockfish 2.1.1 JA         290.5/500   168-87-245     (L: m=87 t=0 i=0 a=0)   (D: r=171 i=42 f=19 s=2 a=11)   (tpm=232.8 d=14.2 nps=1018406)
 2.  Sting SF 111208             209.5/500   87-168-245     (L: m=168 t=0 i=0 a=0)   (D: r=171 i=42 f=19 s=2 a=11)   (tpm=235.7 d=13.4 nps=945812)

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Sting 1.0 JA
(Windows/Linux/Android - 64/32 bit)

http://dl.dropbox.com/u/5047625/sting-10-ja.zip
http://cl.ly/CU8g/sting-10-ja.zip

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A compilation of sting for linux x86-64 (by E Diaz)
http://dl.dropbox.com/u/12111100/sting.1.0_linux_x86_64

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Code:

Games Completed = 500 of 500 (Avg game length = 30.694 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3950 sec elapsed, 0 sec remaining

 1.  Stockfish 2.1.1 JA         295.5/500   171-80-249     (L: m=80 t=0 i=0 a=0)   (D: r=189 i=34 f=19 s=1 a=6)   (tpm=231.9 d=14.2 nps=1016178)
 2.  Sting SF JA 1.0             204.5/500   80-171-249     (L: m=171 t=0 i=0 a=0)   (D: r=189 i=34 f=19 s=1 a=6)   (tpm=237.3 d=13.4 nps=967757)

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Sting SF 2

Marek Kwiatkowski wrote:
I decided to do a version of my work published.
As earlier, Sting is based on Stockfish 2.1.1 code.
The link is: mediafire.com ?z600gg9gyr6j4gn
The main goal of my work is to help in analysing of some difficult positions (zugzwangs, "longer" sacrifices etc.).
The construction of "null move search" in Stockfish (and all other top engines probably too) excludes such abilities now.
Sting's ELO is probably 2900+.
Sorry, I added only one windows 32-bit exe-file (my compilation is ~15% slower than Jim Ablett's).

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Sting SF 2
mediafire.com ?hx9e3ct16ua8hy4

64 bits popcnt intel compiler
64 bits normal intel compiler
32 bits Visual C compiler

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Nicolas wrote:
Sting SF 2
mediafire.com ?hx9e3ct16ua8hy4

64 bits popcnt intel compiler
64 bits normal intel compiler
32 bits Visual C compiler

This compile requires the file libmmd.dll.
sendspace.com 9jn020

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Nicolas wrote:
Sting SF 2
mediafire.com ?hx9e3ct16ua8hy4

64 bits popcnt intel compiler
64 bits normal intel compiler
32 bits Visual C compiler

It is not strong and very slow.

Code:

Games Completed = 500 of 500 (Avg game length = 30.856 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 4399 sec elapsed, 0 sec remaining

 1.  Stockfish 2.2.2 JA w32     285.0/500   163-93-244     (L: m=93 t=0 i=0 a=0)   (D: r=190 i=26 f=13 s=4 a=11)   (tpm=242.1 d=16.81 nps=1029494)
 2.  Sting SF 2_VE 32bit         215.0/500   93-163-244     (L: m=163 t=0 i=0 a=0)   (D: r=190 i=26 f=13 s=4 a=11)   (tpm=239.3 d=13.81 nps=856632)

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good engine for practice human

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Sting SF PV (pv means phinal version)

32-bit:
mediafire.com download.php?s2dg0tjjc2n1e9q

Jose M. Velasco 64-bit:
mediafire.com ?i89diiwtuw7n5ji

libraries (if needed):
https://sites.google.com/site/chessbouquet/descarga-bouquet-chess-engine/librerias-microsoft

logo by Jim Ablett

Sting SF Logo_b10

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http://wbec-ridderkerk.nl/html/lastupdates.htm
I dont see anything..

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This list is elitist and missing the best, too much politics.



This is an overall complete, majors y best engines:
http://computer-chess.org/doku.php?id=computer_chess:wiki:lists:chess_engine_list

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@apachechess wrote:
This list is elitist and missing the best, too much politics.



This is an overall complete, majors y best engines:
http://computer-chess.org/doku.php?id=computer_chess:wiki:lists:chess_engine_list


http://wbec-ridderkerk.nl/html/lastupdates.htm

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Sting SF versions
http://Treu.ru/s/sting_sf.html

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Sting SF 3 source code
mediafire.com ?d3xjiqm6yg3aud6

Sting-sf-3 is based on Stockfish-211 and doesn't use any code of next versions.
Sting works as "One brain in one head" engine (play and analysis in the same way).
Sting is to prove that chess engines are able to solve many difficult positions (zugzwangs, long sacrifice, endgames, tactical) without tricks (!) and play on a very high level.
Sting-sf-3 contains many of changes in very important parts of the Stockfish's code.

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can we have the 32 bit generic compile also?

Last edited by thorhammer on Mon Apr 22, 2013 9:17 pm; edited 1 time in total

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Sting SF 3 w32
mediafire.com ?bnryd9jib3p0zye

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thank you very much for the amazing engine!!! smile

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Sting SF 4 beta mediafire.com download/4hsf6b2qeoar203

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Sting SF 4 - Nov 27, 2013

mediafire.com download/h0b4dqa63cifyab/sting-sf-4.zip

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Has anyone tested this branch of Stockfish? any results or pgn's?

Txs.

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http://motorchess.blogspot.com.es/2013/12/sting-st-64-bits.html

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"Sting is to prove that chess engines are able to solve many difficult positions (zugzwangs, long sacrifice, endgames, tactical) without tricks (!)"

What does this mean exactly? It's interesting and I welcome it.

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