
Rodent is an open source chess engine by Pawel Koziol, derived from Sungorus by Pablo Vazquez.
http://www.koziol.home.pl/rodent.htm
Code:
Games Completed = 500 of 500 (Avg game length = 28.067 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3557 sec elapsed, 0 sec remaining
1. Rodent 0.10 251.5/500 176-173-151 (L: m=173 t=0 i=0 a=0) (D: r=129 i=11 f=10 s=1 a=0) (tpm=233.1 d=12.0 nps=1027486)
2. Rodent 0.14 248.5/500 173-176-151 (L: m=96 t=80 i=0 a=0) (D: r=129 i=11 f=10 s=1 a=0) (tpm=249.0 d=12.2 nps=970240)
Pawel Koziol wrote:It has been a busy year for me, including bad throat inflammation last January, starting a relationship, ending a relationship, moving to various parts of Warsaw 4 times, changing internet provider, making a streak of 26 tournament games without a loss and beating a couple of candidate masters in the process, suffering under the burden of translation of XVIIth century Latin letters etc. It didn't leave me much time for programming, so I decided to make an interim release of Rodent 0.17 as it is today. I don't expect a strength increase. New Rodent is available at:
http://www.pkoziol.cal24.pl/rodent/rodent.htm
changes include
- null reduction depth bugfix (spotted again by invaluable Kestutis Gasaitis)
- some tinkering with aspiration window
- candidate passers eval
- some bugfixes in checkmate eval and material eval
As usual, I have to wait for good people to supply me with 64-bit and Linux compilers.
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