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Portfish (new engine)

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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@bpfliegel wrote:
Bob wrote:

Code:

Games Completed = 500 of 500 (Avg game length = 30.277 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 4192 sec elapsed, 0 sec remaining

 1.  Naum 4.2 x64               276.0/500   192-140-168     (L: m=140 t=0 i=0 a=0)   (D: r=95 i=25 f=26 s=4 a=18)   (tpm=199.9 d=12.1 nps=1411378)
 2.  Portfish 20120511 64bit     224.0/500   140-192-168     (L: m=191 t=1 i=0 a=0)   (D: r=95 i=25 f=26 s=4 a=18)   (tpm=240.1 d=16.1 nps=540471)


Thanks a lot! Bob, do you think you could do a last favor: Doing at least a 100 game match, but having just 1 game in parallel in a 1 CPU setting? Parallel games really cripple the results I think.

Cheers, Balint

Sorry....just saw this.

Ok, and thanks for the new update!

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Just if you have some time and resources for it!

Cheers, Balint

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Code:

Games Completed = 100 of 100 (Avg game length = 31.244 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3441 sec elapsed, 0 sec remaining

 1.  Portfish 20120612           62.5/100   44-19-37     (L: m=19 t=0 i=0 a=0)   (D: r=18 i=9 f=7 s=0 a=3)   (tpm=243.2 d=15.07 nps=492723)
 2.  Spike 1.4                   37.5/100   19-44-37     (L: m=44 t=0 i=0 a=0)   (D: r=18 i=9 f=7 s=0 a=3)   (tpm=218.8 d=12.20 nps=1221090)

NumParallel=1
Threads=1

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Code:

Games Completed = 100 of 100 (Avg game length = 29.272 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3103 sec elapsed, 0 sec remaining

 1.  Stockfish 2.2.2 JA         79.0/100   64-6-30     (L: m=6 t=0 i=0 a=0)   (D: r=24 i=6 f=0 s=0 a=0)   (tpm=244.2 d=16.91 nps=1134385)
 2.  Portfish 20120612           21.0/100   6-64-30     (L: m=64 t=0 i=0 a=0)   (D: r=24 i=6 f=0 s=0 a=0)   (tpm=248.0 d=14.67 nps=470373)

NumParallel=1
Threads=1

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Bob, could you please also test against Naum 4.2 x64, I'm really interested in that one :) (And I do not own it...)

Thanks really a lot, Balint

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Code:

Games Completed = 100 of 100 (Avg game length = 30.321 sec)
Settings = RR/32MB/4000ms+200ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 3210 sec elapsed, 0 sec remaining

 1.  Naum 4.2                   55.5/100   40-29-31     (L: m=29 t=0 i=0 a=0)   (D: r=19 i=3 f=5 s=0 a=4)   (tpm=201.1 d=12.06 nps=1503327)
 2.  Portfish 20120612           44.5/100   29-40-31     (L: m=40 t=0 i=0 a=0)   (D: r=19 i=3 f=5 s=0 a=4)   (tpm=241.2 d=15.59 nps=482460)

NumParallel=1
Threads=1

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Thanks a lot!
Balint

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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I had test this Engine by using core I strong CPU, 8GB RAM,

I was surprized when this engine beat Houdini 1.5a 64. !! IN 10min game. AS Black.

I advice all to test it. I also found it a bit slow.

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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This engine functionally equals the latest Stockfish - ported to .Net so it is around 1:2,7 slower. Practically Stockfish on drugs. Beats Houdini 1.5a like one in ten games...

Cheers, Balint

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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thanks for this engine

descriptionPortfish (new engine) - Page 3 EmptyRe: Portfish (new engine)

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Portfish

- Windows RT support

https://github.com/bpfliegel/Portfish

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