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Critter 1.6a

descriptionCritter 1.6a EmptyCritter 1.6a

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http://www.vlasak.biz/critter/

Last edited by Steve.R on Tue Jun 26, 2012 7:44 pm; edited 1 time in total

descriptionCritter 1.6a EmptyHi

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Steve.R wrote:


thanks for the info Steve

im tunning more Houdini2.0z,trying to retreive all the settings of the original tuned version,so as soon i will finish my present test,i will test the new tuned version (Houdini2.0s) against Critter

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 vs. Critter 1.4 Match is underway!

Time Control: 3 Minutes
1500 Games

The result with games(pgn) will come soon!

* I will post the results after each 200 games.

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6

Recent changes/additions:

- Automatic detection of SEE4.1 capable CPU. Both SSE4/non-SSE4 codepaths are now compiled in a single executable and chosen dynamically at runtime.

- Large pages suppport. This requires sufficient user privileges and right OS settings.

- Own book is automatically turned off when analysing.

- Engine now honors multi-pv even when the root position is a tablebase hit

- Session file now supports IDEA. SF writes are disabled at root when any moves were excluded.

- Session file writes are now protected by OS IPC mechanisms (semaphores/mutexes). Same session file can be accessed concurrenlty by multiple engine isntances without risking corruption (useful when running IDEA)

- Removed UCI option "SF strategy", now its value is hardwired to "depth"

- New UCI option "SF move limit" which disables learning after game has reached given number of moves. When set to 0 this option is ignored.

- New UCI option "SF material limit" (0..32). Disables learning when total amount of material is less than the given amount [Q=6, R=3, B&N=1]. When set to 0 this option is ignored.

- Gameplay related changes:
* Tweaked blocked-pawn recognizer
* Skewer detection in eval
* King safety tweaks
* Pseudo-contempt: slightly increased preference of moves increasing pressure on the opponents king
* slightly increased preference of pawn pushes in semi-blocked positions
* Recognizing more types of drawish endgames

- new console mode commands "sf probe", "sf delete", "sf store" for mainpulating session file entries

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Code:

Games Completed = 1000 of 1000 (Avg game length = 15.675 sec)
Settings = RR/32MB/2000ms+100ms/M 700000cp for 7 moves, D 150 moves/EPD:E:\LittleBlitzer\openings.epd(4000)
Time = 4015 sec elapsed, 0 sec remaining

 1.  Critter 1.4 32-bit         502.0/1000   239-235-526     (L: m=235 t=0 i=0 a=0)   (D: r=393 i=73 f=31 s=1 a=28)   (tpm=118.0 d=13.51 nps=1579630)
 2.  Critter 1.6 32-bit         498.0/1000   235-239-526     (L: m=239 t=0 i=0 a=0)   (D: r=393 i=73 f=31 s=1 a=28)   (tpm=122.2 d=13.31 nps=1476093)

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Thanks Richard smile

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 running for the IPON
http://www.inwoba.de/match4711.html

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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tks.. Richard... very good engine...

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Thanks Richard....again a new great engine!
lol
lol
lol

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Interesting games..... smile

[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.15"]
[Round "3.1"]
[White "Critter 1.6 64-bit"]
[Black "Critter 1.4 64-bit"]
[Result "1-0"]

1. c4 {book 0s} c6 {book 0s} 2. d4 {book 0s} d5 {book 0s}
3. e3 {book 0s} Nf6 {book 0s} 4. Bd3 {book 0s} Bg4 {book
0s} 5. f3 {+0.29/17 8s} Be6 {+0.34/16 9s} 6. cxd5 {+0.40/16
4s} cxd5 {+0.42/17 7s} 7. Ne2 {+0.39/18 11s} Nc6 {+0.34/17
5s} 8. Nbc3 {+0.33/17 4s} g6 {+0.36/17 9s (Bd7)} 9. Nf4
{+0.33/17 6s (e4)} Qd7 {+0.26/17 6s (Bh6)} 10. O-O
{+0.38/15 2s (Nxe6)} Bg7 {+0.30/17 5s} 11. Bd2 {+0.32/15
2s} O-O {+0.41/17 4s} 12. Na4 {+0.42/16 2s (Rc1)} b6
{+0.40/16 4s} 13. Rc1 {+0.47/16 4s} Bf5 {+0.45/16 3s (Bh6)}
14. Bb5 {+0.67/16 2s (Bxf5)} Rfc8 {+0.83/17 10s} 15. g4
{+0.67/15 3s} g5 {+0.83/15 0s} 16. Nh3 {+0.76/16 5s (Nxd5)}
Bg6 {+0.71/15 3s} 17. Nxg5 {+0.77/15 4s} Rc7 {+0.73/16 5s}
18. Nh3 {+0.76/15 2s} Ne8 {+1.01/16 17s (e6)} 19. Nc3
{+0.88/15 1s (Nf4)} a6 {+0.76/15 3s} 20. Be2 {+0.95/15 2s}
b5 {+0.80/15 4s (e6)} 21. Nf4 {+0.94/14 2s} e6 {+0.80/12
0s} 22. h4 {+0.85/15 2s} f5 {+0.71/14 2s} 23. g5 {+0.72/14
1s} Bf7 {+0.67/14 2s} 24. Be1 {+0.58/14 2s} e5 {+0.57/15
2s} 25. dxe5 {+0.58/11 0s} Nxe5 {+0.60/15 2s} 26. a4
{+0.58/15 10s (a3)} bxa4 {+0.48/13 2s} 27. h5 {+0.51/14 1s
(Ra1)} d4 {+0.42/14 2s} 28. exd4 {+0.51/12 0s} Bb3
{+0.51/12 0s} 29. Qd2 {+0.62/13 0s} Nc4 {+0.47/15 2s (Nf7)}
30. Bxc4+ {+0.55/14 1s} Rxc4 {+0.45/15 2s} 31. d5 {+0.41/14
2s} Qd6 {+0.49/15 2s (Nc7)} 32. Ne6 {+0.55/15 3s} Bxc3
{+0.49/12 0s} 33. Rxc3 {+0.55/15 1s} Rxc3 {+0.64/14 2s}
34. Qxc3 {+0.55/14 0s} Qxd5 {+0.65/15 1s (Bxd5)} 35. Nf4
{+0.58/15 2s} Qd6 {+0.67/15 1s} 36. Bd2 {+0.71/15 3s} Rd8
{+0.81/16 8s} 37. Rf2 {+0.83/14 2s} Qd4 {+0.87/14 1s}
38. Kg2 {+0.86/14 1s (g6)} Qxc3 {+0.94/14 1s (Qg7)}
39. Bxc3 {+1.08/14 1s} h6 {+1.08/16 1s (Bc4)} 40. g6
{+1.31/15 1s} Nc7 {+1.39/16 2s (Ng7)} 41. Re2 {+1.49/16 1s}
Nb5 {+1.41/16 2s} 42. Ba5 {+1.73/15 1s} Rb8 {+1.50/15 1s
(Rc8)} 43. Re7 {+1.85/15 1s (Kg3)} Rf8 {+2.18/15 3s (Rc8)}
44. Kg3 {+2.22/15 0s} Bc4 {+2.40/14 0s (Rf6)} 45. Rh7
{+3.22/14 1s} Rf6 {+3.50/14 2s} 46. Rxh6 {+3.94/13 1s} Rd6
{+3.84/14 1s} 47. Rh7 {+3.42/10 0s} Rd1 {+4.41/14 2s}
48. Re7 {+4.71/13 1s (Bb6)} Rh1 {+4.37/12 1s} 49. Rd7
{+4.08/10 0s} a3 {+5.23/11 0s} 50. bxa3 {+5.54/12 0s} Bb3
{+6.59/13 1s} 51. a4 {+9.24/13 2s (Bb4)} 1-0

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.15"]
[Round "5.1"]
[White "Critter 1.6 64-bit"]
[Black "Critter 1.4 64-bit"]
[Result "1-0"]

1. d4 {book 0s} Nf6 {book 0s} 2. Nf3 {book 0s} e6 {book 0s}
3. c4 {book 0s} b6 {book 0s} 4. a3 {book 0s} Bb7 {book 0s}
5. Nc3 {book 0s} d5 {book 0s} 6. cxd5 {book 0s} Nxd5 {book
0s} 7. e3 {book 0s} Nd7 {book 0s} 8. Bd3 {book 0s} c5 {book
0s} 9. e4 {book 0s} N5f6 {book 0s} 10. Bf4 {+0.15/15 8s}
cxd4 {+0.38/15 9s (Be7)} 11. Nb5 {+0.24/15 2s} Rc8
{+0.53/17 28s} 12. Nxa7 {+0.39/15 4s} Ra8 {+0.52/16 5s}
13. Nb5 {+0.30/12 0s} Rc8 {+0.52/14 0s} 14. O-O {+0.54/14
2s} Nc5 {+0.58/15 5s (Nxe4)} 15. Rc1 {+0.56/15 3s} Be7
{+0.66/16 10s} 16. Nfxd4 {+0.56/15 4s} O-O {+0.54/16 4s}
17. Bc2 {+0.74/15 7s (Bc4)} Ncxe4 {+0.55/15 4s (Qd7)}
18. f3 {+0.69/12 0s} Nc5 {+0.33/17 11s} 19. Na7 {+0.54/16
4s} Nd5 {+0.53/16 3s} 20. Nxc8 {+0.50/17 5s} Nxf4 {+0.53/17
3s} 21. Nxe7+ {+0.50/15 0s} Qxe7 {+0.53/15 0s} 22. g3
{+0.43/17 2s} Qf6 {+0.83/17 16s (Rd8)} 23. gxf4 {+0.51/16
2s} Rd8 {+0.53/14 0s} 24. b4 {+1.12/17 13s} Qxf4 {+1.14/16
4s (Rxd4)} 25. bxc5 {+2.14/12 2s (Qe1)} Rxd4 {+2.14/14 6s}
26. Bd3 {+2.14/11 0s} bxc5 {+2.17/14 2s} 27. Qe2 {+2.22/15
4s} Rd8 {+2.25/15 4s (Qg5+)} 28. Kh1 {+2.52/13 1s} g5
{+2.76/15 7s} 29. Rxc5 {+2.52/11 0s (Rc4)} g4 {+2.37/15 1s}
30. Be4 {+2.55/14 1s} Rd2 {+2.37/14 0s} 31. Qxd2 {+2.55/13
0s} Qxd2 {+2.37/15 0s} 32. Bxb7 {+2.47/15 0s} Qb2 {+2.27/17
1s} 33. Rc7 {+2.37/18 5s} Qb6 {+2.07/16 1s} 34. Rfc1
{+2.40/18 3s} h5 {+2.25/17 1s} 35. a4 {+2.43/17 2s} Kg7
{+2.21/17 1s} 36. fxg4 {+2.41/18 3s} hxg4 {+2.21/15 0s}
37. Bg2 {+2.41/18 1s} Qa5 {+2.20/17 1s} 38. R7c5 {+2.38/17
1s} Qxa4 {+2.20/15 0s} 39. R5c4 {+2.38/15 0s} Qa5 {+2.16/16
1s} 40. Rxg4+ {+2.43/17 1s} Kf8 {+2.14/16 1s} 41. Rgc4
{+2.39/17 2s} Kg7 {+2.15/16 1s (Qe5)} 42. Bf3 {+2.48/16 2s
(Rc5)} f5 {+2.28/15 1s} 43. h4 {+2.51/15 1s} Qd8 {+2.28/16
1s (Kf6)} 44. R1c2 {+2.51/16 1s} Kf6 {+2.29/16 1s (Qd3)}
45. Kg2 {+2.50/15 1s} Qg8+ {+2.35/15 1s} 46. Kh2 {+2.56/16
1s} Qb8+ {+2.37/16 1s} 47. Kh3 {+2.73/16 1s} Qb6 {+2.55/15
1s (Qb3)} 48. Rc6 {+3.13/17 1s (Kg2)} Qe3 {+2.74/15 0s}
49. Kg2 {+3.13/15 0s} Qe1 {+2.93/15 1s} 50. Re2 {+3.18/16
1s} Qxh4 {+2.93/14 0s} 51. Rexe6+ {+3.18/15 0s} Kf7
{+9.58/17 0s} 52. Rh6 {+4.43/17 1s} Qg5+ {+9.65/18 0s}
53. Kh1 {+9.57/17 0s} 1-0

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.15"]
[Round "22.1"]
[White "Critter 1.4 64-bit"]
[Black "Critter 1.6 64-bit"]
[Result "1/2-1/2"]

1. e4 {book 0s} c5 {book 0s} 2. Nf3 {book 0s} d6 {book 0s}
3. Bb5+ {book 0s} Bd7 {book 0s} 4. c4 {book 0s} Nc6 {book
0s} 5. Nc3 {+0.12/17 9s} e5 {+0.12/17 4s} 6. O-O {+0.13/18
6s (a3)} Nf6 {+0.13/16 2s} 7. d3 {+0.13/17 5s (a3)} Be7
{+0.13/17 4s} 8. a3 {+0.15/17 5s} O-O {+0.14/16 3s} 9. h3
{+0.14/17 10s (Be3)} a6 {+0.10/16 2s (h6)} 10. Bxc6
{+0.13/17 4s} Bxc6 {+0.14/17 2s} 11. b4 {+0.13/18 4s} b6
{+0.14/16 2s} 12. Be3 {+0.16/17 4s} h6 {+0.12/16 3s}
13. Qc2 {+0.12/16 4s (Rb1)} Qc7 {+0.15/15 2s} 14. Rfb1
{+0.18/16 4s (Rab1)} Rfe8 {+0.15/16 5s (Rab8)} 15. Rb3
{+0.19/17 7s (a4)} Bd8 {+0.22/16 4s (Rab8)} 16. a4
{+0.19/16 3s (Rb2)} Qd7 {+0.19/15 3s (Qc8)} 17. Rbb1
{+0.19/15 3s (Rb2)} Re6 {+0.19/14 2s (Qc8)} 18. Nd5
{+0.31/16 3s (a5)} a5 {+0.35/15 2s} 19. bxc5 {+0.29/16 3s}
bxc5 {+0.38/16 2s} 20. Nh4 {+0.29/16 3s} Re8 {+0.32/16 1s}
21. Nf5 {+0.32/17 3s} Bxd5 {+0.32/17 4s} 22. cxd5 {+0.32/14
0s} Nxd5 {+0.32/18 8s} 23. Nxh6+ {+0.28/17 7s} gxh6
{+0.30/18 12s} 24. exd5 {+0.28/15 0s} Qf5 {+0.32/15 2s
(Bg5)} 25. Bxh6 {+0.30/15 2s (Rb5)} Kh8 {+0.37/18 9s (e4)}
26. Be3 {+0.35/15 2s} Rg8 {+0.36/16 1s} 27. Kh1 {+0.28/16
3s} Ra7 {+0.29/17 8s (Qg6)} 28. f3 {+0.38/14 2s (Rb2)} f6
{+0.40/16 2s} 29. Re1 {+0.30/16 5s (Rb2)} Rh7 {+0.43/14 1s}
30. Re2 {+0.30/16 2s} Rh4 {+0.33/14 1s} 31. Rf2 {+0.27/16
2s (Rf1)} Rb4 {+0.30/14 1s} 32. Raf1 {+0.16/16 8s} Rg7
{+0.22/14 1s (Qd7)} 33. Re2 {+0.25/14 1s (Re1)} Qd7
{+0.19/15 1s (Rh4)} 34. f4 {+0.17/15 1s (Ra1)} Qxa4
{+0.15/14 1s} 35. Qd2 {0.00/14 1s} Qe8 {+0.06/14 1s (Qb5)}
36. fxe5 {+0.10/13 1s} fxe5 {+0.15/11 0s} 37. Ref2
{+0.10/14 1s} Qg6 {+0.14/15 1s} 38. Rf8+ {+0.10/13 1s} Rg8
{+0.14/12 0s} 39. g4 {+0.23/14 1s} Rb7 {+0.13/13 1s (a4)}
40. Qe2 {+0.18/14 1s} a4 {+0.13/13 1s} 41. Bc1 {+0.03/15
4s} Qh7 {+0.08/15 1s} 42. Kg2 {0.00/15 1s} Be7 {+0.06/15 1s
(Rbg7)} 43. R8f5 {0.00/14 1s (R8f3)} Rg7 {+0.05/14 1s
(Rb4)} 44. Kh2 {+0.14/12 0s (R1f3)} Qg6 {+0.08/14 1s (Qg8)}
45. Qa2 {+0.14/15 2s} Rb4 {+0.04/14 0s} 46. Bh6 {+0.09/13
1s} Qxh6 {+0.08/15 1s} 47. Rh5 {+0.09/11 0s} Qxh5 {+0.08/13
0s} 48. gxh5 {+0.02/12 0s} Bg5 {0.00/16 1s (Kh7)} 49. Rg1
{0.00/14 0s} Rgb7 {-0.08/16 1s (Bf4+)} 50. Kh1 {0.00/14 0s
(Qa3)} Be3 {-0.15/15 1s} 51. Re1 {0.00/15 0s} Bf4 {-0.07/16
1s} 52. h6 {0.00/16 1s} Bxh6 {-0.06/16 1s (Kh7)} 53. Qf2
{0.00/15 0s (Ra1)} Rf4 {-0.04/13 0s} 54. Qe2 {0.00/16 0s}
Rh7 {-0.13/15 0s (Rh4)} 55. Ra1 {0.00/15 0s (Qb2)} Rh4
{-0.60/13 1s (Rg7)} 56. Rb1 {-0.33/15 3s (Qe1)} Rxh3+
{-0.55/13 0s} 57. Kg2 {-0.33/13 0s} Rh4 {-0.08/15 2s}
58. Rb8+ {0.00/12 0s} Kg7 {-0.08/13 0s} 59. d4 {0.00/13 0s
(Qe1)} Bf4 {-0.93/13 0s} 60. Qb5 {0.00/13 0s (Qd1)} Rh2+
{0.00/12 1s} 61. Kf3 {0.00/11 0s (Kf1)} Kf6 {0.00/12 0s}
62. Rf8+ {0.00/14 0s} Kg5 {0.00/15 0s} 1/2-1/2

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.15"]
[Round "64.1"]
[White "Critter 1.4 64-bit"]
[Black "Critter 1.6 64-bit"]
[Result "1-0"]

1. d4 {book 0s} Nf6 {book 0s} 2. Nf3 {book 0s} g6 {book 0s}
3. c4 {book 0s} Bg7 {book 0s} 4. g3 {book 0s} c6 {book 0s}
5. Bg2 {book 0s} d5 {book 0s} 6. O-O {book 0s} dxc4 {book
0s} 7. a4 {book 0s} O-O {+0.10/16 6s} 8. Na3 {book 0s} c5
{+0.20/15 3s} 9. dxc5 {+0.29/16 9s} c3 {+0.24/16 2s}
10. Nb5 {+0.24/16 6s} Ne4 {+0.21/15 2s} 11. Nxc3 {+0.19/17
5s} Nxc3 {+0.22/16 2s} 12. bxc3 {+0.19/16 0s} Qa5 {+0.18/17
7s} 13. Be3 {+0.24/17 5s (Rb1)} Rd8 {+0.22/17 2s} 14. Qb3
{+0.32/18 4s} Qxc3 {+0.28/17 2s} 15. Qb5 {+0.36/19 13s
(Qxc3)} Nc6 {+0.33/17 10s} 16. Rad1 {+0.30/17 4s} Rf8
{+0.30/16 2s} 17. Nd2 {+0.30/17 4s} a6 {+0.25/16 2s}
18. Qb6 {+0.23/17 4s} a5 {+0.26/16 6s (Nd4)} 19. Rc1
{+0.39/16 4s} Qb2 {+0.35/15 2s} 20. Rfd1 {+0.48/16 4s
(Bxc6)} Qa2 {+0.40/14 1s} 21. Qb5 {+0.54/16 4s} Ra7
{+0.46/15 2s} 22. Bf3 {+0.49/16 4s} Ra6 {+0.61/16 2s (Bb2)}
23. Nc4 {+0.86/15 3s} Na7 {+0.61/13 0s} 24. Qb1 {+0.86/14
0s} Qxb1 {+0.85/16 4s} 25. Rxb1 {+0.94/16 3s} Nc6 {+0.85/14
0s} 26. Rb6 {+0.98/18 3s} Ra7 {+0.92/18 7s} 27. Kg2
{+0.98/17 3s} Re8 {+0.97/17 6s} 28. Be4 {+1.07/16 3s (Na3)}
f5 {+1.04/14 2s} 29. Bd5+ {+1.19/17 3s (Bf3)} Kf8 {+1.06/17
2s} 30. Rbb1 {+1.18/17 3s} Nb4 {+1.00/17 2s (Bf6)} 31. c6
{+1.13/18 2s (Bf3)} Nxd5 {+0.89/16 1s} 32. Bxa7 {+1.13/15
0s} Nc3 {+0.92/17 2s} 33. c7 {+0.92/17 3s} Nxb1 {+1.11/18
11s} 34. Rxb1 {+0.92/15 0s} Be6 {+1.07/17 2s} 35. Nb6
{+1.03/18 9s (Na3)} Be5 {+0.89/15 0s} 36. Rc1 {+1.12/18 2s}
Bc8 {+0.86/17 1s} 37. Bb8 {+1.05/19 4s (f4)} Bd6 {+1.03/16
1s} 38. Rd1 {+1.15/18 2s} Be6 {+1.12/16 1s} 39. f4
{+1.16/18 2s} Kf7 {+1.14/17 2s (h5)} 40. Kf3 {+1.16/18 1s}
Bc5 {+1.14/16 1s} 41. Ba7 {+1.16/15 0s} Bd6 {+1.14/15 0s}
42. Rc1 {+1.17/18 1s} Bc8 {+1.16/17 1s} 43. e4 {+1.17/18
1s} fxe4+ {+1.16/16 3s} 44. Kxe4 {+1.17/18 1s} e6 {+1.16/16
0s} 45. Kd4 {+1.17/17 1s (Rc2)} Ke7 {+1.16/17 1s} 46. Bb8
{+1.46/17 1s (Rc2)} Ba3 {+1.89/15 3s} 47. Rc2 {+1.80/17 2s}
Bb4 {+1.89/15 0s} 48. Kc4 {+1.80/14 0s} Bd7 {+2.02/16 1s}
49. Rc1 {+2.26/15 1s} Bc8 {+2.63/16 5s} 50. Rd1 {+3.55/15
1s (Nxc8+)} g5 {+4.64/15 8s} 51. fxg5 {+4.79/14 1s} e5
{+5.31/15 2s} 52. Nxc8+ {+4.80/13 0s} Rxc8 {+5.31/14 0s}
53. Kb5 {+4.94/15 0s} 1-0

descriptionCritter 1.6a EmptyRe: Critter 1.6a

more_horiz
The Base - Critter 1.6 gauntlets
5min + 3sec, ponder ON
You can follow the resultstable. Update every 120sec.
http://www.clemens-keck.de/livegames/Critter_1.6.html

descriptionCritter 1.6a EmptyRe: Critter 1.6a

more_horiz
Critter 1.6 vs. Critter 1.4

Time Control: 3 Minutes
200 out of 1500 games played

https://www.chess2u.com/t5972-critter-16-vs-critter-14#34690

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 vs. Critter 1.4

Time Control: 3 Minutes
400 out of 1500 games played

https://www.chess2u.com/t5972-critter-16-vs-critter-14#34695

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Interesting games....

[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.16"]
[Round "438.1"]
[White "Critter 1.4 64-bit"]
[Black "Critter 1.6 64-bit"]
[Result "1/2-1/2"]

1. e4 {book 0s} c5 {book 0s} 2. Nf3 {book 0s} d6 {book 0s}
3. d4 {book 0s} cxd4 {book 0s} 4. Nxd4 {book 0s} Nf6 {book
0s} 5. Nc3 {book 0s} Bd7 {book 0s} 6. f3 {book 0s} e5
{+0.08/16 7s} 7. Nb3 {book 0s} Be6 {+0.10/16 2s} 8. f4
{+0.09/16 9s} Be7 {+0.15/15 2s (exf4)} 9. f5 {+0.07/16 7s}
Bd7 {+0.23/16 2s} 10. Be3 {+0.17/17 5s} Nc6 {+0.27/17 19s
(O-O)} 11. a3 {+0.14/15 6s (g4)} g6 {+0.12/15 2s} 12. fxg6
{+0.11/16 5s} hxg6 {+0.07/15 3s} 13. Qd3 {+0.18/17 14s
(Be2)} Nh5 {+0.16/15 3s (Be6)} 14. O-O-O {+0.25/16 4s} Ng3
{+0.18/16 3s} 15. Rg1 {+0.19/18 18s} Rxh2 {+0.17/16 2s}
16. Nd2 {+0.19/17 5s} Kf8 {+0.17/16 4s} 17. Nf3 {+0.23/16
3s (Kb1)} Rh8 {+0.12/16 2s} 18. Kb1 {+0.19/16 3s} Be6
{+0.17/16 2s} 19. Bf2 {+0.22/17 16s} Nxf1 {+0.15/15 1s}
20. Rgxf1 {+0.16/16 2s} Rc8 {+0.08/16 2s} 21. Be3 {+0.10/16
4s (Nd5)} Kg7 {+0.08/15 1s (Kg8)} 22. Nd5 {+0.08/14 2s} b6
{+0.07/14 1s} 23. Rd2 {+0.13/14 4s} Na5 {+0.02/16 9s}
24. b3 {+0.07/15 2s (Rdf2)} f6 {+0.12/15 2s (Nb7)} 25. g4
{+0.11/14 2s} Bxg4 {+0.13/15 3s} 26. Rdf2 {+0.26/14 2s} Be6
{+0.34/14 2s (Nc6)} 27. Rg1 {+0.15/14 2s} Qe8 {+0.26/13 2s
(Nc6)} 28. Rxg6+ {+0.80/14 7s (Nxe7)} Qxg6 {+0.50/13 4s}
29. Nxe7 {+0.80/12 0s} Qe8 {+1.07/13 2s (Rh1+)} 30. Qxd6
{+0.80/13 1s} Rh1+ {+1.06/13 1s} 31. Kb2 {+0.84/13 1s} Nc4+
{+0.76/13 1s} 32. bxc4 {+0.84/12 0s} Rxc4 {+0.76/13 0s}
33. Rg2+ {+0.82/14 1s (Nd5)} Kh7 {+0.76/14 2s} 34. Nd5
{+0.77/13 1s (Bg1)} Qb5+ {+0.80/15 2s} 35. Nb4 {+0.77/12
0s} Qd7 {+0.80/14 0s} 36. Qxd7+ {+0.79/16 2s} Bxd7
{+0.80/16 0s} 37. Nd5 {+0.85/16 1s} Rc6 {+0.77/16 0s}
38. Rg3 {+0.82/16 1s (Bf2)} Be8 {+0.84/16 2s} 39. c4
{+0.83/17 2s} Bd7 {+0.84/16 1s (Bh5)} 40. c5 {+0.86/15 1s}
bxc5 {+0.66/15 3s} 41. Bxc5 {+0.92/15 1s} Be8 {+0.66/15 1s}
42. a4 {+0.76/16 3s (Be7)} a5 {+0.57/15 1s (Bh5)} 43. Be7
{+0.65/14 1s} Rh6 {+0.57/13 0s} 44. Bf8 {+0.56/14 1s (Rg2)}
Rg6 {+0.42/14 1s} 45. Rh3+ {+0.32/15 1s} Kg8 {+0.42/13 0s}
46. Bh6 {+0.26/14 0s} Re6 {+0.25/15 1s (Bd7)} 47. Bd2
{+0.27/14 1s} Rg4 {+0.28/15 1s (Bxa4)} 48. Bxa5 {+0.27/13
0s} Rxe4 {+0.14/14 0s} 49. Bd8 {+0.27/13 0s} Kf7 {+0.22/14
0s} 50. Nxf6 {+0.09/13 1s (Bxf6)} Re2+ {+0.10/15 1s}
51. Ka3 {+0.06/14 0s} Rxf6 {0.00/16 1s} 52. Bxf6 {0.00/15
0s} Kxf6 {0.00/17 1s} 53. a5 {0.00/14 0s} Re4 {0.00/16 0s}
54. Kb2 {0.00/15 0s (Rh6+)} 1/2-1/2



[Event "3 Minutes/Game"]
[Site "Critter 1.6 vs. Critter 1.4, GAME"]
[Date "2012.06.16"]
[Round "352.1"]
[White "Critter 1.4 64-bit"]
[Black "Critter 1.6 64-bit"]
[Result "1/2-1/2"]

1. d4 {book 0s} Nf6 {book 0s} 2. Nf3 {book 0s} e6 {book 0s}
3. c4 {book 0s} c5 {book 0s} 4. d5 {book 0s} exd5 {book 0s}
5. cxd5 {book 0s} Bd6 {book 0s} 6. Nc3 {book 0s} O-O {book
0s} 7. Bg5 {book 0s} Re8 {book 0s} 8. e3 {book 0s} Na6
{+0.16/16 6s} 9. a3 {+0.17/16 11s (Bd3)} h6 {+0.21/17 7s}
10. Bh4 {+0.08/18 13s} Nc7 {+0.21/16 3s} 11. Qc2 {+0.20/16
5s (Nd2)} b6 {+0.14/15 2s} 12. Rd1 {+0.42/15 5s (Bd3)} g5
{+0.39/14 2s (Bb7)} 13. Bg3 {+0.52/17 10s} Qe7 {+0.51/15
3s} 14. Be2 {+0.61/16 5s (Bxd6)} Rb8 {+0.39/16 12s (Bb7)}
15. Bxd6 {+0.51/16 4s} Qxd6 {+0.39/13 0s} 16. Qf5 {+0.53/17
4s} g4 {+0.56/16 5s (Bb7)} 17. Nd2 {+0.56/17 4s} Qe5
{+0.58/16 2s} 18. Bxg4 {+0.54/17 4s} Bb7 {+0.64/16 2s}
19. d6 {+0.57/17 3s} Ncd5 {+0.60/17 2s} 20. Nxd5 {+0.60/17
3s} Bxd5 {+0.60/17 2s} 21. Qxe5 {+0.60/16 0s} Rxe5
{+0.60/16 0s} 22. Nf3 {+0.59/17 3s} Ree8 {+0.64/17 3s}
23. Bf5 {+0.57/17 3s} b5 {+0.57/16 4s (Be6)} 24. O-O
{+0.57/16 4s} Be6 {+0.55/16 1s} 25. Nh4 {+0.65/17 3s
(Bxe6)} b4 {+0.61/16 2s} 26. Rc1 {+0.69/17 3s} bxa3
{+0.56/16 2s (Bxf5)} 27. bxa3 {+0.73/14 0s} Rb5 {+0.57/17
3s} 28. Rc3 {+0.58/16 3s (Rfd1)} Rc8 {+0.60/16 1s} 29. e4
{+0.49/16 4s (Rfc1)} c4 {+0.57/15 2s} 30. f3 {+0.55/17 4s}
Rb3 {+0.48/16 1s (Rc6)} 31. Rfc1 {+0.69/18 2s} Rxc3
{+0.57/14 0s} 32. Rxc3 {+0.69/16 0s} Rc5 {+0.64/18 2s
(Rc6)} 33. Bh3 {+0.57/17 2s} Ne8 {+0.64/18 1s} 34. Nf5
{+0.58/18 2s} Kf8 {+0.67/18 3s (Bxf5)} 35. Kf2 {+0.77/18
2s} Bxf5 {+0.74/18 3s} 36. Bxf5 {+0.76/16 0s} Nxd6
{+0.69/19 2s} 37. Bxd7 {+0.74/19 2s} Ke7 {+0.73/19 9s}
38. Ba4 {+0.74/16 0s} h5 {+0.69/19 4s (a6)} 39. Ke3
{+0.68/16 2s} f5 {+0.64/18 4s} 40. exf5 {+0.67/18 6s} Nxf5+
{+0.63/17 2s} 41. Kd2 {+0.71/17 1s (Kf2)} Kd6 {+0.62/16 1s
(Kf6)} 42. Be8 {+0.85/16 1s} Ke5 {+0.58/15 1s (Rd5+)}
43. Bxh5 {+0.75/14 1s (f4+)} Rd5+ {+0.44/11 0s} 44. Kc1
{+0.43/17 4s} Kd4 {+0.51/16 1s} 45. Rc2 {+0.51/18 1s} c3
{+0.46/15 1s} 46. Re2 {+0.26/19 6s} Rd6 {+0.49/16 0s}
47. Bf7 {+0.26/16 1s} Kd3 {+0.47/16 1s} 48. Re1 {+0.22/16
1s} Ne3 {+0.07/15 1s} 49. h4 {+0.05/15 1s (g3)} Ra6
{0.00/16 1s} 50. h5 {+0.05/16 1s} Rxa3 {0.00/14 0s}
51. Bg6+ {0.00/17 1s} Kd4 {0.00/17 0s} 52. Bb1 {0.00/18 1s}
Ra1 {0.00/18 1s} 53. Re2 {0.00/17 1s} 1/2-1/2

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 vs. Critter 1.4

Time Control: 3 Minutes
600 out of 1500 games played

https://www.chess2u.com/t5972-critter-16-vs-critter-14#34720

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Hi, folks... can someone help me? ... I would like to know about settings of Critter 1.6
* use session file - (so serve?)
* Resolve score drops?..
* SF seze? 32 to 1024?
* SF Write Deph?
* SF materal limit?
* SF move limit?

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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@mcdiniz wrote:
Hi, folks... can someone help me? ... I would like to know about settings of Critter 1.6
* use session file - (so serve?)
* Resolve score drops?..
* SF seze? 32 to 1024?
* SF Write Deph?
* SF materal limit?
* SF move limit?

Recent changes/additions:
- Automatic detection of SEE4.1 capable CPU. Both SSE4/non-SSE4 codepaths are now compiled in a single executable and chosen dynamically at runtime.

- Large pages suppport. This requires sufficient user privileges and right OS settings.

- Own book is automatically turned off when analysing.

- Engine now honors multi-pv even when the root position is a tablebase hit

- Session file now supports IDEA. SF writes are disabled at root when any moves were excluded.

- Session file writes are now protected by OS IPC mechanisms (semaphores/mutexes). Same session file can be accessed concurrenlty by multiple engine isntances without risking corruption (useful when running IDEA)

- Removed UCI option "SF strategy", now its value is hardwired to "depth"

- New UCI option "SF move limit" which disables learning after game has reached given number of moves. When set to 0 this option is ignored.

- New UCI option "SF material limit" (0..32). Disables learning when total amount of material is less than the given amount [Q=6, R=3, B&N=1]. When set to 0 this option is ignored.

- Gameplay related changes:
* Tweaked blocked-pawn recognizer
* Skewer detection in eval
* King safety tweaks
* Pseudo-contempt: slightly increased preference of moves increasing pressure on the opponents king
* slightly increased preference of pawn pushes in semi-blocked positions
* Recognizing more types of drawish endgames

- new console mode commands "sf probe", "sf delete", "sf store" for mainpulating session file entries

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 vs. Critter 1.4

Time Control: 3 Minutes
800 out of 1500 games played

https://www.chess2u.com/t5972-critter-16-vs-critter-14#34734

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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the shows in IPON RATING LIST that there has been no improvement in elo, is equal to 1.6 critter critter 1.4 ... I found a bit frustrating, I thought critter could be better than houdini 2.0 ... Yet this year ... well who knows in this next release of force can only be an improvement? ... have a good work richard Vida!!

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 vs. Critter 1.4

Vladimir wrote:

Code:

1  Critter 1.4 64-bit  +10  +189/=753/-158 51.41%  565.5/1100
2  Critter 1.6 64-bit  -10  +158/=753/-189 48.59%  534.5/1100


Time Control: 3 Minutes
PGN: depositfiles.com 3seh326d5

Testing aborted. No improvements detected over its predecessor.

https://www.chess2u.com/t5972-critter-16-vs-critter-14#34790

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter1.6 is play very fast and has many time in all games.These games are my reason.
mediafire.com ?yuwnf1evnh6b97y

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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Critter 1.6 has many times greater than criiter1.4 in all games.

descriptionCritter 1.6a EmptyRe: Critter 1.6a

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