Chess2u
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Chess2uLog in

descriptionCoiled EmptyCoiled

more_horiz
Coiled Coiled_logo

Coiled
by Oscar Gavira
http://oscargavira.es/?sec=Coiled_Informacion

descriptionCoiled EmptyRe: Coiled

more_horiz
Nice engine, but the engine has really bad time management, and there are some other bugs, see this game...


[pgn][Event "Blitz 10 minutes"]
[Site "?"]
[Date "2013.09.07"]
[Round "?"]
[White "Ahmed Kamal"]
[Black "Coiled 0.1a"]
[Result "*"]
[PlyCount "67"]
[TimeControl "600"]

1. e4 {0} c6 {B 0} 2. d4 {1} d5 {B 0} 3. c4 {0} e6 {B 0}
4. Nc3 {3} Bb4 {B 0} 5. Be3 {13} dxe4 {-0.20/9 157} 6. f3 {4 (Nge2)} Bxc3+ {-0.
86/8 119} 7. bxc3 {3} Na6 {-0.60/8 60} 8. fxe4 {19 (gxf3)} Qh4+ {-0.56/9 105}
9. Bf2 {3 (Ne2)} Qxe4+ {-1.30/9 79} 10. Be2 {2 (Qe2)} Qxg2 {-1.64/8 18} 11. Bf3
{1 (Nh3)} Qg5 {-1.83/8 31} 12. Ne2 {6 (Bxc6+)} Nf6 {-1.73/7 10} 13. Qd3 {20
(Ng1)} O-O {-1.73/7 9} 14. Rg1 {7} Qa5 {-1.73/5 0} 15. Bh4 {5 (Nf4)} Qd8 {-1.
51/5 1} 16. Nf4 {21 (Rg2)} Kh8 {-0.98/5 1} 17. Rxg7 {36 (Nh5)} Nc5 {-0.63/6 5}
18. Qc2 {22 (cxd5)} Kxg7 {0.59/5 1} 19. Nh5+ {1 (Bxf6+)} Nxh5 {1.14/6 0} 20.
Bxd8 {2} Nf4 {1.27/6 0} 21. Bg5 {9 (dxc5)} Ncd3+ {1.19/5 0} 22. Kd2 {8 (Qxd3)}
f5 {1.37/5 0} 23. Rg1 {3 (Kxd3)} Kh8 {1.06/5 0} 24. Ke3 {11 (Kxd3)} Nh3 {0.45/
5 0} 25. Kxd3 {9 (Bf6+)} Nxg1 {-0.03/6 0} 26. Bg2 {9 (Bf6+)} f4 {0.00/5 0} 27.
Qf2 {12 (Qc1)} f3 {0.17/6 0} 28. Bf1 {4 (Qe2)} Ne2 {0.17/5 0} 29. Bxe2 {0 (Bh4)
} Rf5 {0.39/6 0} 30. Bxf3 {33} Rxg5 {0.63/6 0} 31. Qh4 {9 (Qe3)} Rg6 {0.77/5 0}
32. Be4 {1} Rg7 {0.80/6 0} 33. Qd8+ {5 (Bg6)} Rg8 {0.80/7 1} 34. Qf6+ {1 (Qe7)}
*[/pgn]

descriptionCoiled EmptyRe: Coiled

more_horiz
Hi Ahmed Kamal

Thanks for trying the engine.

A bug I've found is showing to be moved to a position and moves to another (Failure of the Pv).
Also performing a move from a depth unfinished.

About the time control ... I see it right at the moment does not lose time.

What he has is that if the depth 6 and consumed more than half the time you have to make a move then it will not make the depth 7 (No time extended)
After all the time saved is used in the endgame.

I'm working on correcting the errors mentioned and implementing an open book (Sqlite format, I have not seen any engine with this technology).
From the results obtained, the next version will cease to be an Alpha version to become Beta

It pleases error information.

Translated by google.

descriptionCoiled EmptyRe: Coiled

more_horiz
Atom35 wrote:
A bug I've found is showing to be moved to a position and moves to another (Failure of the Pv).
Also performing a move from a depth unfinished.
Yes, I noticed this too. I use Fritz 13 GUI.

descriptionCoiled EmptyRe: Coiled

more_horiz
Coiled Coiled_logo

Coiled version 0.2b
by Oscar Gavira
Web: http://oscargavira.es/?sec=Coiled_Informacion
Download: http://www.oscargavira.es/descarga.php?file=coiled_0.2b.zip

descriptionCoiled EmptyRe: Coiled

more_horiz
Coiled Coiled_logo

Coiled version 0.4
by Oscar Gavira
Web: http://oscargavira.es/?sec=Coiled_Informacion
Download: http://www.oscargavira.es/descarga.php?file=coiled_0.4.zip

descriptionCoiled EmptyRe: Coiled

more_horiz
Coiled Coiled_logo

Coiled version 0.5
by Oscar Gavira
Web: http://oscargavira.es/?sec=Coiled_Informacion
Download: http://www.oscargavira.es/descarga.php?file=coiled_0.5.zip
ELO: ±2600

descriptionCoiled EmptyRe: Coiled

more_horiz
Coiled Coiled_logo

Coiled version 0.6 Updated
by Oscar Gavira
Web: http://oscargavira.es/?sec=Coiled_Informacion
Download: http://www.oscargavira.es/descarga.php?file=coiled_0.6.zip

descriptionCoiled EmptyRe: Coiled

more_horiz
Permissions in this forum:
You cannot reply to topics in this forum